AI Insights · Timothy · April 2023
Top 5 Casual Games on iOS in the Middle East - Q1 2023
An overview of the performance of the top 5 casual games on iOS in the Middle East during Q1 2023, highlighting key trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 casual games on iOS in the Middle East demonstrated varying trends in downloads, revenue, and active users. Here is a detailed look at their performance.
Yalla Ludo - Ludo&Domino saw its weekly revenue fluctuate, peaking at around $713K at the end of December and hitting another high of approximately $682K in late February. Weekly downloads showed a steady increase, reaching about 35.4K by the end of March. Active users generally remained consistent, with a notable peak of 457K in mid-March before settling around 371K by the end of the quarter.
Ludo STAR experienced a gradual rise in weekly revenue, culminating at approximately $227K in the last week of March. Weekly downloads also saw a significant increase, reaching about 40.2K in the same period. Active users showed a steady trend, maintaining a range of around 421K to 457K throughout the quarter.
Royal Match exhibited a notable rise in weekly revenue, starting at $134K at the end of December and peaking at approximately $268K in mid-March. Downloads, however, showed a downward trend, decreasing from around 28.6K in early January to about 19.9K by the end of March. Active users remained relatively stable, hovering around the 250K mark throughout the quarter.
Texas Hold'em Poker: Pokerist maintained a consistent weekly revenue, with a peak of approximately $176K at the end of March. Downloads were relatively low, fluctuating between 439 and 1021 during the quarter. Active users showed a slight decline, starting at 5.2K in early January and ending at around 3.3K by the end of March.
Candy Crush Saga saw a steady increase in weekly revenue, peaking at approximately $181K in early March. Downloads remained fairly consistent, with a slight increase towards the end of the quarter, reaching about 17K. Active users also remained stable, maintaining around 270K to 280K throughout the period.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.